noise.h (168B)
1 typedef struct Scene Scene; 2 3 struct Scene { 4 char *name; 5 void (*init)(void *); 6 void (*draw)(void *); 7 void (*stop)(void *); 8 void *aux; 9 }; 10 11 // void drawfps(Image *);
stewa monorepo of some sort | |
git clone git://git.nsmpr.xyz/stew.git | |
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